Web development is a relatively new but rapidly growing and increasingly complex industry.
Prototypes are made in days, development - in weeks, launch - in 1-2 months.
Can analysis and good design techniques be used in these "inhuman" environments? It turns out that you can and should!
In the talk, we will tell you which design artefacts work best, how the work of analysts is organized,
how communication with developers takes place, how and why we intensively use technological prototypes.
We will discuss about agile methodologies in design and systems analysis.
And, of course, we will share our experience of how not to go crazy and ensure adequate quality, having "flown" 5 minutes before the deadline.